uwp_suspend OBSOLETE

This function indicates to the system that the app has finished saving data following detection of a suspension request. Calling this function is a requirement for Xbox One submission, and it should always be used in conjunction with the function uwp_is_suspending(), as shown in the example below.

 

Syntax:

uwp_suspend();

 

Returns:

N/A

 

Example:

if (uwp_is_suspending())
{
    scr_Save_Game_Data();
    uwp_suspend();
}

The above code checks to see if the app is going into suspension and if it is it calls a script to save the game data before suspending the game.