This action will get the speed, in pixels per game frame, that an instance is set to follow a path (note that you must have called the Start Following Path action to assign a path to the instance for this to to return a value other than 0). The returned value will be stored in the target variable you give, or you can flag the variable as a temporary local variable to create it and assign the value.
Argument | Description |
---|---|
Target | The target variable to hold the returned path follow speed |
The above action block code gets the current speed of the instance along the assigned path and if it's less than 4, it increments the path speed by 0.1.